Rules for Roulin' Moose

As this is a game for immersion, not that much of action we have limited the rules of this game to bare minimum.

The only actual rules concern combat and safety.

The only REALLY important rules are:

  • Follow your common sense, always
  • You are always responsible of your actions, to the fullest extent
  • Finnish law applies even during the game
  • Have fun, yet keep safety in mind!

Cheaters will be thrown out of game. Real life police will take custody of ones breaking the Finnish laws.

 

Skills and abilties

In this game we shall not write separate skills and abilities. You have to think by yourself, whether your character is able to do something. Keep in mind that this is realistic game; no magic, no miracles, no future technology.

Healing

Healing takes precisely as much as in real life. Eg. gunshot wounds are usually fatal. Knife wounds takes days to heal, even when properly healed. All persons with military background or other good reasons shall be able to give first aid (eg. apply bandages). Only pain killer is morphine. That is valued highly and usually not available.

© 2002-2005 ESRSPY / ZPG / Roulin Moose team
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